Chris Glein Game Design and Life

Video Games in 2023

Here in 2023, my video game playing has been heavily influenced by two things. The first is playing with my ten-year-old daughter, choosing games that are content-appropriate and within her interests. The second is having an engaged group of friends that are interested in playing games together or apart, but then discussing them afterwards. These both have kept my playing dynamic and social in a way that really has worked for me. The following is a list of video games I played in 2023 (potentially released earlier) that warranted a mention.

Sea of Stars

Sea of Stars This is a classic RPG that feels like it came out of the SNES era, but far more beautiful than those games could ever be. The story managed to keep me on my toes with some unexpected mid-game twists. The turn-based combat with real-time button presses (similar to Paper Mario games) kept things engaging (although by the end I was ready for more mix up in abilities). This game thoroughly captivated me and my ten-year-old daughter until we both separately completed it. Definitely recommended if you have a soft spot for beautiful pixel art RPGs. Good music too.

Played on Xbox GamePass, Switch

Inscryption

Inscryption This game is not what it seems. The best simplification I can give is that it’s Slay the Spire meets Frog Fractions. As in it’s a digital card game… that does unexpected things that I would never dream of spoiling for you. When I first “beat” the game I then realized I had only completed the first act and that what followed was a big departure from the game I’d been playing to that point. It was… truly a great journey. The game is rated Mature due to some light body horror and language… but also the first act is decidedly creepy. If that’s not your thing, I wouldn’t tell you to power through regardless… but know that this game has many different tones. The creators of this game clearly didn’t give one lick about commercial viability, and I love what they created.

Played on Xbox

Chicory

Chicory I gather this game can be played by yourself, but I haven’t. To me it is a game about exploring an adorable black and white environment alongside my ten-year-old daughter and slathering paint over everything. You solve puzzles with those paint brushes too. They start simple and get increasingly clever. The “boss battles” are particularly varied and creative. In fact, overall the game has quite the build; don’t assume that the early game simplicity holds. This one really grew on me. But the real charm is the way it encourages you to leave your mark on every screen.

Played on Xbox GamePass

Cult of the Lamb

Cult of the Lamb Half of this game is running a village sim, managing your growing set of cult followers to ensure they are housed, happy, and being exploited for your cause. The other half is an action game of exploring a dungeon to grow in power before facing a final boss. The first half, the sim, is far more charming and unique. You create your own religion, from doctrines to decorations. Combine that with a disturbingly adorable presentation, and this game leaves an impression.

Played on Xbox

Vampire Survivors

Vampire Survivors Who needs buttons? All you need to do to play this game is steer. Which makes it playable… anywhere. This is the only game that got any play on my phone. The gameplay is simple: walk around with automatic attacks, collect experience, add or improve weapons, repeat until the screen is pure madness. It’s a simple but very effective formula. I liked it enough to stake out the extremely derivative Extremely Powerful Capybaras at PAX West to get a capybara stuffy (TLDR it’s a cute and capable multiplayer-focused version of the same idea).

Played on Xbox GamePass, Switch, iOS

Pentiment

Pentiment This story murder mystery adventure sure loves itself some typography. I highly recommend finding the accessibility slider for text size and cranking it to max, just so you can see more of the beautiful script. The game itself is a classic “talk to people and make irreversible decisions via dialog” adventure game, set in a monastic medieval setting. Great artistic style and difficult choices. This game had me setting the controller down so I could take a walk to think through how my murder accusations.

Played on Xbox GamePass

Cocoon

Cocoon This environmental puzzle game is beautiful, mind-bending, and short. I completed it in only a few sittings, but the entire experience was delightful. Also it has oddly engaging door animations.

Played on Xbox

Super Mario Wonder

Super Mario Wonder A classic 2D side-scrolling Mario in the vein of the SNES’ Super Mario world. Instead of the Mushroom Kingdom you’re exploring the Flower Kingdom, and with that comes new environments and enemies. Each level contains a hidden “wonder” effect that changes the rules in unexpected and often hilarious ways. The end result is an inspired but classic feeling Mario adventure.

Played on Switch

Diablo IV

Diablo IV The first Diablo was unlike anything I’d ever seen, and I went hard. I played Diablo II a ton between high school and college, this time with friends. I played Diablo III (switching from PC to console too), but it never gripped me. This year Diablo IV managed to bring back a lot of the classic enjoyment of this series (and not just because I could play a necromancer again). This time I went deep with friendly multiplayer, which was a blast. The loot perhaps came too fast, but the fun of hacking alongside friends was undeniable. Many good long evenings… until the grind set in, the level differences became harder, and it all began to feel aimless. I’ll hop in again if the seasonal content calls to me and I can play along with friends, but overall I feel like I had a complete experience.

Played on Xbox

Tears of the Kingdom

Inscryption I feel like I should have more to say about this game. It’s more Breath of the Wild. Which is a game beloved by many. I like it plenty. I gather not as much as other folks do… but that’s still quite a bit. For this round, the puzzle powers are much more interesting than in Breath of the Wild. And the game is even bigger, which I didn’t really need but is not unwelcome. As of writing, I haven’t completed Tears of the Kingdom, and it’ll probably take me a long time at this rate. It’s good, it’s big, there’s also a lot of other great stuff to play too.

Played on Switch

And the Rest

Here are some other games that are worth a little mention.

  • Beacon Pines: This was an interesting family-friendly diversion. It’s a story adventure game where you learn words that let you go back and fork the timeline to explore alternate outcomes. The interactivity is light. But if you frame it more as an interactive book, it feels better.
  • Valheim: All I really want to do is build my Viking house. You can create interesting structures with the building system. But I need to go out into the wilderness and fell more trees and mine more ore… and there are trolls and worse out there. In the end, the loss upon random death and the grind were too harsh. I enjoyed the Viking dollhouse game for a bit but I needed a game that respected my time a bit more.
  • Dead Cells: I took a crack at Dead Cells years ago. I’ve heard many sing its praises. This year I took a new and more serious attempt, and I got much deeper. When you hit a state of flow this game’s controls really shine. However too often you’ll have a glorious run turn to ash in mere moments. It turns on a dime, often after you’ve burned a lot of time getting there. The sense of progression is so weak (you unlock more toys… but not anything that literally levels you up) that it feels like you’re spending a lot of time to get nowhere. This game just yells “git gud”, and asks you to try again, but it didn’t feel as worth it as other games where I’ve decided to rise to the challenge.
  • Rogue Legacy 2: I only just jumped into this rogue-lite a few days ago. And at first glance, it feels like Dead Cells but with a much more clear sense of progression. It’s obvious to me that I’m making progress. It’s clear to me what I can do and what I will get out of it. It’s an early take, but I’m really enjoying it.
  • Monster Sanctuary: Metroidvania Pokémon. Collect creatures, use their powers to traverse to new areas, level them up to win turn-based battles. This game is not short, and never really hits high highs. But it worked as a low-key activity and helped open up my daughter to more turn-based gameplay.

Games of 2012

We often bemoan the encroaching invasiveness of the modern digital age. Services like Facebook and Google are pretty notorious for collecting all kinds of data on us. The amount of information that they know about a single person can be a bit creepy. There’s a fair amount of faith required to trust that they will respect our privacy, and it’s clear that some are better at this than others. But there are times when I really appreciate my digital footprint. I like being able to explore my memory with the aid of some automatic stenographer in the cloud. It’s with this help that with a quick run through of Xbox and BoardGameGeek that I can tell you exactly what I played in 2012.

So, if you didn’t already know it, I’m a gamer. Hello. It’s pretty irrefutable when you look at these lists below. I enjoy games at some fundamental level. I love learning. I love skill mastery. I love interactive narrative. I love the breath of experiences that games can often.

As various publications out there are putting together “game of the year” lists I feel like this is a good time to reflect back on my year of gaming. Outside of Bastion I didn’t make any game-related posts in 2012 (finishing the Music Made Me project took at the words out of me). I’m not going to be able to comment on this entire backlog, or cough up some grandiose meta-editorial last minute. But I can list them; that seems like a thing I can do.

So here you are: the games that I played in 2012, analog and digital, arranged by platform, then in reverse chronological order.

Xbox

  • FEZ
  • Guardians of Middle-Earth
  • Rock Band 3
  • Borderlands 2
  • Dead Space 2
  • Rock Band Blitz
  • Darksiders II
  • Magic 2013
  • Trine 2
  • The Walking Dead
  • Halo 4
  • Mark of the Ninja
  • XCOM: Enemy Unknown
  • Dance Central 3
  • Minecraft
  • Awesomenauts
  • Spelunky
  • Dance Central 2
  • Deus Ex: Human Revolution
  • Tony Hawk’s Pro Skater HD
  • Geometry Wars Evolved 2
  • Left 4 Dead 2
  • Rayman Origins
  • Assassin’s Creed Revelations
  • Mass Effect 3
  • Alan Wake
  • Brutal Legend
  • L.A. Noire
  • Lara Croft: Guardian of Light
  • Dungeon Defenders
  • Clash of Heroes
  • Half-Minute Hero
  • Renegade Ops
  • Orcs Must Die!
  • Bastion
  • Gears of War 3
  • Halo: CE Anniversary
  • Insanely Twisted: Shadow Planet
  • Epic Dungeon

Windows Phone

  • Wordament
  • Feed Me Oil
  • Carcassone
  • BulletAsylum
  • Mush
  • de Blob Revolution
  • Parachute Panic
  • Fragger
  • Bug Village
  • Revolution
  • Katamaridamacy
  • Breeze
  • Tanks

Windows RT

  • Jetpack Joyride
  • Wordament
  • Fruit Ninja

Windows

  • FTL
  • Guild Wars 2
  • Artemis
  • Lord of the Rings Online

(no automatic tracking here, so these are by memory)

Web

  • Frog Fractions
  • Highgrounds

(I don’t have any ability to track these automatically, so what you have here are a couple that I remembered)

Board Game

  • Escape: The Curse of the Temple
  • Seasons
  • Cards Against Humanity
  • Go Away Monster!
  • Survive: Escape from Atlantis!
  • Epic Spell Wars of the Battle Wizards: Duel at Mt. Skullzfyre
  • Small World
  • Ascension
  • Infiltration
  • Tsuro of the Seas
  • King of Tokyo
  • Super Dungeon Explore
  • FITS
  • Elder Sign
  • Race for the Galaxy
  • Castle Panic
  • Penny Arcade: The Game - Rumble in R’lyeh
  • Sheepland
  • Power Grid: the First Sparks
  • Incan Gold
  • Dungeon Command
  • Zpocalypse
  • 3012
  • The Adventurers: The Pyramid of Horus
  • Nuns on the Run
  • Carcassonne
  • Small World Underground
  • Zombie Dice
  • Sentinels of the Multiverse
  • 7 Wonders
  • Cargo Noir
  • The Red Dragon Inn
  • Conquest of Planet Earth: The Space Alien Game
  • Betrayal at House on the Hill
  • Pandemic

(I manually log all my board game plays at BoardGameGeek, because I’m crazy like that)

Music Made Me - Part 29

September - Earth, Wind & Fire

We celebrated Jessica’s thirtieth birthday with a disco house party. We’d warmed up with a number of excellent New Years Eve events, but this disco party was where the house dance floor really hit solid gold. People dressed up and really got into it. Of course, disco is genetically engineered to speak directly to the booty, so there’s no denying it.

1901 - Phoenix

There was this song on the radio that kept getting stuck in Jessica’s head. She would try to sing it to me, but I had no idea what she was talking about. What the hell is “Lisztomania”?

She found the album on Zune and downloaded it in time for our trip down to Portland for my friend Carlos’ wedding. So at last I was able to hear this catchy tune. But wait, what’s this next song… “1901”?

This is… perfection. I don’t even know where to start. This song just drives the whole way through, taking you on an expertly crafted journey. I have no words for it. I’m completely in love with this song.

Later we’re at the wedding venue, but it’s the day before. We’re hanging out in the pool outdoors, and another wedding is going down nearby in the place where Carlos will be married the next night. I remember them playing another song off that Phoenix album we’d listened to on the ride down: “Girlfriend”.

Okay, it was settled. I had to explore this band for real. Upon returning from the trip I completely absorbed myself in Phoenix’s discography. Was. Not. Disappointed.

Intro - The XX

This is one of my all time favorite album intros. It’s exactly how you should prepare someone for the musical journey that follows. Simple, building, ear catching, but not overwhelming.

And what a solid album it is. A distinct point of view, and a refined sound. Generally super relaxed, but also completely capable of getting things moving in its own way. My only complaint with this album is that it’s the only one. I demand more.

Underneath the Sycamore - Death Cab For Cutie

I find that I paint best when I have music on. So when I sat down for the crazy task of painting every day for thirty days, I needed a lot of music. Which made it a great time for a new Death Cab album. I don’t think I would have listened to this album so much in immediate repeat if it hadn’t been for the fact that I was spending hours painting every single evening. Not because it isn’t excellent, because it is. I just generally try to space out my album listening more.


And at last we have caught up with the present. Thirty of years of my life, defined by the music I was listening to. 140 tracks in total.

It seems odd to just trail off here. But that’s the thing, isn’t it? Now that I’ve started this… it won’t be done until I’m dead. Who knows what music the next thirty years will bring?